Login


TitleReal-Time Parallel Hashing on the GPU (Article)
inACM Transactions on Graphics (Proceedings of ACM SIGGRAPH Asia 2009)
Author(s) Dan A. Alcantara, Andri Sharf, Fatemeh Abbasinejad, Shubhabrata Sengupta, Michael Mitzenmacher, John D. Owens, Nina Amenta
Year December 2009
LocationYokohama, Japan
DateDecember 2009
Volume28
Number5
URLhttp://idav.ucdavis.edu/~dfalcant/research/hashing.php
Download
BibTeX
Abstract We demonstrate an efficient data-parallel algorithm for building large hash tables of millions of elements in real-time. We consider two parallel algorithms for the construction: a classical sparse perfect hashing approach, and cuckoo hashing, which packs elements densely by allowing an element to be stored in one of multiple possible locations. Our construction is a hybrid approach that uses both algorithms. We measure the construction time, access time, and memory usage of our implementations and demonstrate real-time performance on large datasets: for 5 million key-value pairs, we construct a hash table in 35.7 ms using 1.42 times as much memory as the input data itself, and we can access all the elements in that hash table in 15.3 ms. For comparison, sorting the same data requires 36.6 ms, but accessing all the elements via binary search requires 79.5 ms. Furthermore, we show how our hashing methods can be applied to two graphics applications: 3D surface intersection for moving data and geometric hashing for image matching.
Note To appear